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AI Insights · Timothy · October 2021

Top 5 Casual Games on iOS in Europe Q3 2021

In Q3 2021, the top 5 casual games on iOS in Europe showcased diverse performance trends in downloads, revenue, and active users. Discover how [Subway Surfers](https://app.sensortower.com/overview/512939461?country=US), [Project Makeover](https://app.sensortower.com/overview/1483058899?country=US), [My Talking Angela 2](https://app.sensortower.com/overview/1536584509?country=US), [Pokémon GO](https://app.sensortower.com/overview/1094591345?country=US), and [Among Us!](https://app.sensortower.com/overview/1351168404?country=US) performed.

Top 5 Casual Games on iOS in Europe Q3 2021

Throughout Q3 2021, the top casual games on iOS in Europe saw varied performance in terms of downloads, revenue, and active users. Here's a closer look at the trends for each of these popular games.

Subway Surfers from Sybo Games ApS experienced a relatively stable download rate, peaking at around 269K in the week of July 19. Weekly revenue reached its highest in early August at $30.9K, before gradually declining to $12.9K by the end of September. Active users initially increased to about 5.5M in late July but saw a decline to approximately 4M by the end of the quarter.

Project Makeover by Magic Tavern, Inc. showed a consistent increase in weekly revenue, peaking at $554.9K in late August. Downloads varied throughout the quarter, with a high of 260K in the week of August 23. Active users saw a slight decrease, starting at 1.17M at the beginning of the quarter and ending at about 949K.

My Talking Angela 2 from Outfit7 Limited, which was released mid-July, saw its highest downloads in the first week post-release with 402.8K. Weekly revenue peaked at $13.3K in late July, followed by a gradual decline to approximately $3.7K by the end of September. Active users reached their highest at 889.7K in late July but decreased to around 283K by the end of the quarter.

Pokémon GO by Niantic, Inc. maintained strong weekly revenue, peaking at $2.68M in mid-July. Downloads were highest at 219.2K in early July, and active users fluctuated, peaking at 5.04M in mid-July before ending the quarter at approximately 4.17M.

Among Us! from InnerSloth LLC saw stable weekly downloads, with a peak of 149.8K in late August. Weekly revenue remained consistent, averaging around $6.9K. Active users saw a decline from 1.06M at the start of the quarter to around 779K by the end of September.

These insights are based on data from Sensor Tower. For more detailed information and further insights, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2021